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You are a vigilante. Each night, you may kill someone by using kill <nick>, or pass to pass. If the person you kill is not a wolf or a win stealer, you will die alongside your victim.

Every night, the vigilante may kill someone by using kill <nick> in PM, or pass in PM if they do not wish to kill that night. They should ensure they kill a wolf role or a role that steals wins (succubus, demoniac, or monster, piper, or fool), because otherwise the vigilante themselves will also die. Wolf role is defined as any role the village is required to kill to win. Roles such as cultist, minion, sorcerer, and other wolfteam-affiliated roles don't count. Traitor also does not count if they haven't turned into a wolf yet.

Vigilante should take care to only kill targets necessary for village win. If they fail to do this, village team effectively loses two members, both the vigilante and the person they targeted. Be careful of this when killing the cursed, or someone seen by the detective or augur when amnesiac or traitor is in play. In these situations, it's not guaranteed that targeting the seen player will be safe.

Appearances in game modes

Mode Players needed
Alpha 13
Sleepy 12
Guardian 23
Masquerade 7 or 13

Related roles