Events/reset
< Events
The reset event is called whenever the bot needs to clear its game state. You should wipe any state tracking variables you may have in your module back to a clean state as part of this event handler.
Event callback
def on_reset(event: Event, var: module) -> None
- prevent_default has no effect for this event
event
: The event objectvar
: Reference to the src.settings module
Event data
None