Events/reset

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The reset event is called whenever the bot needs to clear its game state. You should wipe any state tracking variables you may have in your module back to a clean state as part of this event handler.

Event callback

def on_reset(event: Event, var: module) -> None
  • prevent_default has no effect for this event
  • event: The event object
  • var: Reference to the src.settings module

Event data

None