Succubus


 * You are a succubus. You may entrance someone and make them follow you by visiting them at night. If all alive players are entranced, you win. Use  to visit a player or   to stay home. If you visit the victim of the wolves, you will die.

The succubus attempts to entrance all other players by visiting them at night using  in PM. The succubus can also remain home by using  in PM. While the succubi are alive, entranced players can no longer win with their team, but instead can only win if the succubus wins or if they have their own alternate win conditions (such as staying alive until the end of the game). Additionally, entranced players must vote or abstain along with a succubus or they have a chance of dying the subsequent night. If all alive players are entranced, the succubus and all entranced players (both dead and alive) will receive a win and the game will immediately end. If there are multiple succubi in play, they win as a team and share entranced players, and are told who each other are at the beginning of each night. The succubus is seen as wolf by the seer and oracle, and can never be headshot by the gunner or sharpshooter, although they can still be injured. If all the succubi die, all entranced players will revert to their own win conditions.

Entranced players are unable to target the succubus with non-beneficial commands. Attempting to use one of these commands against a succubus informs them of this fact, and they must choose another target. An entranced player voting a succubus will show as succeeding however the vote will not be counted. If an entranced player is targeting the succubus with a detrimental command (such as kill or an assassin target) at the time they become entranced, they must immediately choose a new target. A succubus visiting the victim of the wolves will die, however a succubus visiting a wolf will entrance that wolf and stay alive.

Related roles

 * Harlot