Gunner

A gunner is given a gun that shoots special silver bullets. They can use the gun by using  in channel during the day. If a wolf role is shot, they die immediately. Every other role has a small chance of dying but will probably just be wounded instead, including non-wolf roles aligned with the wolf team. A wounded person is unable to participate in the vote and will cause the number of wolves vs villagers to be recalculated to determine if the wolf team wins. The gunner also has a chance to miss and for the gun to explode, killing the gunner. Wolf team roles, fools / jesters, lycans, priests and wild children may never be the gunner. If a gunner is killed by the wolves at night and they have bullets remaining, they have a 25% chance to kill a wolf. If there are still bullets remaining after that (regardless of whether gunner shot), the wolves will pick up the gun and have 1 bullet at their disposal.

Appearances in game modes
The gunner at 21p in sleepy is guaranteed to always be a drunk gunner.

Aleatiore has a gunner at 10p, but it is guaranteed to always be a sharpshooter, not a normal gunner.

Related roles

 * Sharpshooter